This course was about the invisible layers of data in an urban context. The aim of the final project was to create a working prototype for a multitouch table or a wall display to show these layers in interactive geo visualizations. Read more – ‘Urbane Ebenen, winter 2010’.
This course was about the invisible layers of data in an urban context. The aim of the final project was to create a working prototype for a multitouch table or a wall display to show these layers in interactive geo visualizations. Taught at the FH Potsdam. Interfacedesign, 2.135 Advanced Media, Summer 2010 Syllabus, Course blog, [...] Read more – ‘Urbane Ebenen, summer 2010’.
This course was about how tangible interaction techniques can be combined with dynamic geo-visualizations to allow geospatial data analysis. Read more – ‘Tangible Maps’.
For the second year students, who already visited my Processing workshop last year, I gave a brief overview on data visualization. After a general introduction and a short assignment to research and present information visualization projects we worked mostly on mapping text to other visual forms. Workshop in the IxD programme under Prof Gillian Crampton [...] Read more – ‘Data Vis at IUAV’.
Introductory course on Processing in a graphical context. Through lectures, discussions, and excercises programming skills are conveyed, and a deeper understanding of the possibilities of digital and interactive media is developed. Furthermore, the creative use of software as material and tool is encouraged. As primary development language and environment Processing is used. The course is [...] Read more – ‘Creative Coding 1’.
Course blog Projects Teachers: Prof. Boris Müller. Assistants: Tina Deiml-Seibt, Moritz Stefaner, Till Nagel Syllabus Mit »Mashup« bezeichnet man die Erstellung neuer Inhalte durch die Kombination von Inhalten aus unterschiedlichen Datenquellen. Einer der wichtigsten aktuellen Trends im Internet ist die Öffnung von Datenbanken durch klar dokumentierte Softwareschnittstellen. Dadurch bekommen unabhängige Entwickler und Designer die Möglichkeit, [...] Read more – ‘Mashups for MACE’.