This course was about the invisible layers of data in an urban context. The aim of the final project was to create a working prototype for a multitouch table or a wall display to show these layers in interactive geo visualizations.
Here are selected projects by students:
By Jan-Erik Stange and Sebastian Meier
LiteraryMap visualizes spatial stories in literature. The application extracts place names from book texts, looks up their geo-locations, and displays them on an interactive map. Users can select one or more books, compare them, and browse through the texts.
This prototype was developed for a Multitouch cells, an interactive full HD wall display.
An emphasis was placed on the design of the interaction methods.
By Matthias Löwe and Sebastian Schwinkendorf
SightExplorer is an interactive trip planer for tourists in Potsdam. Users can select various destinations and create their own itinerary. Depending on the selected transportation method the path and duration change, with geo-located photographs shown on the way.
When tourists are happy with their selected routes, they can be printed as portable information sheet to take-away.
By Peter Sekan and Fabian Morón Zirfas
UE Lärm (engl. noise, sounds) is an artistic and playful visualization of noises in different contexts. Starting with a survey among citizens in Berlin, Peter and Fabian collected data on annoyance or enjoyment of sounds, and how time and context influence these perceptions.
The prototype is an interactive particle system, where sound sources affect the behaviour of near-by particles. Using finger gestures, users can enlarge or shrink the sources, and move them between different privacy spheres (ranging from home to public places).