Till Nagel


by Till Nagel.

Date: Jan 2008 – Mar 2009

Project lead
Till Nagel
Prof. Boris Müller

Team FHP
Tina Deiml-Seibt
Steffen Fiedler
Jonas Loh
Tomek Ness
Larissa Pschetz
Moritz Stefaner
Stephan Thiel
Nick Rübesamen, Werk5

Prof. Vitorio Spigai
Massimiliano Condotta
Elisa Dalla Vecchia
Elena Orzali

The interactive installation »mæve« provides visual and tangible access to the conceptual networks behind architectural projects.

The installation was part of the 11th International Architecture Exhibition of the Venice Biennale 2008.

mæve connects the entries of the Everyville student competition and puts them into the larger context of MACE content and metadata. By placing physical project cards on an interactive surface, users can explore the presented projects, embedded in an organic network of associated projects, people and media.

In terms of interaction aesthetics, mæve strikes a delicate balance between pliability and autonomy that makes for an enchanting user experience.

Jeffrey Bardzell, Jay Bolter, Jonas Löwgren. Interaction Criticism: Three Readings of an Interaction Design, and What They Get Us. In ACM Interactions, XVII.2 – March / April, 2010


The installation consists of an interactive surface and a large projection area. While users are interacting with the contents of the installation on the interactive surface, the network and the media files are displayed on the large projection. The ten winning projects from the Everyville student competition are represented as physical cards.

When a card is placed on the interactive surface, a contextual space is opened around the project. Within this space, media files, related projects and keywords are visualized. When a second card is placed on the surface, the space turns into a network displaying similarities between the projects. In addition to the Everyville cards, the installation also contains inspirational projects from the MACE repositories. These projects are also represented by project cards and enable the visitors to connect the Everyville projects to MACE contents. Furthermore, as the interaction with the cards is not limited to the one person, entire groups and teams can explore the content together.


In the press

PAGE, Germany’s biggest graphic design magazine, featured mæve, twice. PAGE, 05/2009 and 06/2009

Here is a short interview I gave, explaining some of the ideas behind our installation. If I seem a little bit tired, this might be due to us fixing last things in the nights before the opening.


Nagel, T., Pschetz, L., Stefaner, M., Müller, B.: mæve – Eine interaktive Tabletop-Installation. In: Sieck, J. (Hrsg.), Kultur und Informatik: Interaktive Systeme, 2010 (paper)

Nagel, T., Pschetz, L., Stefaner, M., Halkia, M., Müller, B.: mæve – An Interactive Tabletop Installation for Exploring Background Information in Exhibitions. Proceedings of the 13th International Conference on HCI, San Diego, USA (paper, slides)

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